Subject Files

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1896460
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2
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3401719
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2026-06-22 03:21:45 UTC
updated
2026-06-22 03:22:07 UTC

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{"value"=>"3401719", "type"=>"local_mss"}
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{"value"=>"Subject Files"}

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  1. 1970s-2000s
  2. Acoustics
  3. Acoustic Development/Current Media
  4. Acoustic Technical Papers
  5. Advent II Speakers
  6. Ancient Sleepers in Amber
  7. Animal Hearing
  8. Antiquities
  9. APB Tools Printouts
  10. Architecture
  11. Art and Com
  12. Art -- Interest
  13. Artificial Reverberation
  14. Atmospheres Research
  15. Audio and Technical Information
  16. AudioDesk Navigation
  17. Audio Engineering Society
  18. Audio Equipment Manuals
  19. Automatic Digital Audio Processor
  20. Better Hearing Instruments
  21. Biochemistry
  22. Bio-Computer
  23. Bioscience -- Molecular Engineering
  24. Book of The Year 3,000 by Victor Grauer
  25. Books: Psychology and Women's Mood
  26. Books to Check/Order
  27. Budget: Production Timeline -- I.L. [Intelligent Life]
  28. Business Trends
  29. California
  30. Casio Synthesizers
  31. Character Design: Style, Movement, Images, and Notes
  32. Characters
  33. Classical and Ambient Music
  34. Combination Tones and Harmony
  35. Computer, Etc. -- Receipts
  36. Computer Schemes -- Urbana, Illinois
  37. The Confessions of Aleister Crowley
  38. Copyright Information Details
  39. Credit Cards
  40. Critical Ear Zones
  41. Critical System Setups -- Application Requirements
  42. Current Review
  43. Cybernetic Functions and Immersive Technology
  44. Salvador DalĂ­
  45. Design Features
  46. Digital Recording
  47. DSL Instructions/FedEx Delivery Sign
  48. Emerging Media News
  49. Enhancements: Mind
  50. Environ/Time, IT, Techno, Projections
  51. Equipment Prices
  52. DA-88
  53. Euro
  54. Film Materials
  55. Flip Sensorium
  56. Foundation for Mind Research
  57. Funding Source
  58. G4 Mac Help
  59. Games -- Review
  60. Grammar/Structural Writing Models
  61. Handelman, Eliot
  62. Hard Drive to Format RAM Specs
  63. Hearing -- Auditory Cognition Papers -- Musical Perception
  64. History-Links: Media/Cultural/Philosophical Precursors to Present Communication, Media Forms
  65. House
  66. I Ching
  67. Ideas/Communications Development
  68. Ideas to Develop
  69. iDVD and iMovie Instructions
  70. Image Techniques and Animation
  71. Images for Saga
  72. Infra-Sound Select Papers
  73. Instrumentation; Sound; Photo
  74. Internet
  75. Interviews with Notations
  76. Interzone
  77. IT Newspaper and Magazine Sources
  78. Japan
  79. John's Letters
  80. Kingston Media
  81. Laboratory at Supreme Connections, Inc
  82. Lighting Models and Black-and-White Reproduction Prints
  83. Linz Orchestra and Bard College Harmony Studies
  84. Materials Science
  85. Medicine Notes
  86. Memory Notes
  87. The Messenger by Paul DeMarinis -- Installation Description
  88. Meyer Sound
  89. Mexico
  90. The Mind Parasites
  91. Marvin Minsky
  92. Mixer Notes
  93. MOD Variations
  94. Montano, Linda
  95. Movement Models
  96. Multichannel Music
  97. Museum Images
  98. Music Clippings
  99. Music and Technology
  100. Music Books
  101. Music Statistics
  102. Music Theory
  103. Muzak
  104. Net Cable and I-TV Developments
  105. Max Neuhaus
  106. Neurochemical Transformations
  107. Neuropsychology: Perception and Emotion
  108. Neuro Research -- I.L. [Intelligent Life]
  109. Neuroscience
  110. Neutrino Astronomy
  111. Notes Regarding City and Stars' Scenes
  112. Notions, Scenarios, Events
  113. Odd Ideas: Sales/Commerce
  114. Opcode Studio Vision Manual
  115. Otoacoustic Emissions
  116. Perception: Auditory/Visual Music
  117. Photographs -- Arusa Aplysia Whitney
  118. Physics
  119. Physics of the Universe
  120. Planetary Research -- Atmosphere (I.L. [Intelligent Life])
  121. Procedures -- Research for CD EQ
  122. Production Design and Comics
  123. Projects to Create
  124. "Prosa," Victor Grauer
  125. Prosthetic Technologies
  126. Psychology/Advertising/Anthropology
  127. Publishing Information (Radcliffe Book)
  128. Quantum Computing Logic
  129. Rare Creatures
  130. Ready to Wear Designs -- Ideas, Models
  131. Reference -- EVL [Electronic Visualization Laboratory] and CAVE [CAVE Automatic Virtual Environment]
  132. Reference -- Pro Tools Analog
  133. References for Quartet -- Everyday Process
  134. Researchers, Producers, Agents to Meet
  135. Rijksprentenkabinet Notes; Gardens
  136. "Room" Transformative
  137. Roulette Tech Specs
  138. The San Francisco Tape Music Center
  139. Satellites
  140. Scales and Tones
  141. Science -- Assorted
  142. Scores and Sheet Music
  143. Select Files Sun!
  144. Self-Organizing Models
  145. Serge Modular Music Systems
  146. Sets -- Staging, Colors, Clothes, Location Design
  147. Simulations: Environments
  148. Simulations: Interactions
  149. Sleep
  150. Sound/Ideas
  151. Sound Tech -- Papers/Systems
  152. Source References for I.L. [Intelligent Life] -- Neuro, Bio, News, Art
  153. Space Colonies
  154. Synesthesia
  155. Tables, Scales, Etc. -- Reference Sources
  156. Take Care Attention
  157. Tannoy Audio Equipment
  158. Telephone Lines Data/Costs
  159. Technical Information for IT
  160. "The Theory of Automata, A Survey," Robert McNaughton
  161. Time Models
  162. Time-Reversed Acoustics
  163. Tissue Engineering Trends: Pharmaceuticals
  164. Tone Program Checks
  165. Tone Studies
  166. To Photograph
  167. University of Pennsylvania -- The Moore School of Electrical Engineering Technical Report
  168. Unix Tutorial
  169. Vermilion Sands by J.G. Ballard
  170. Video Recording
  171. Virtual Reality and Cyberspace Reading List
  172. Virtual Reality; Sonic Youth; John Cage
  173. Visual Perception
  174. VR Technical Papers -- S.S. Fisher; BD Audio
  175. Web -- License Copyright, Etc.; Pro Tools
  176. Writers Guild of America
  177. Yoga